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Kart No / Nadirlik: 10/57 / Rare
Tip / HP / Evrim: Metal / 80 / Stage1 (Magnemite evrimidir)
Yetenek: Electromagnetic Power — As often as you like during your turn (before your attack), you may take 1 Energy card attached to 1 of your Magnemites, Magnetons, or Dark Magnetons and attach it to a different 1 of your Magnemites, Magnetons, or Dark Magnetons. This power can't be used if Magneton is Asleep, Confused, or Paralyzed.
Atak 1: [LLC] Plasma (30) — If there are any Energy cards in your discard pile, attach 1 of them to Magneton.
Zayıflık / Direnç / Geri Çekilme: Fire×2 / Grass-30 / 2
Three Magnemites are linked by a strong magnetic force. Earaches will occur if you get too close.